definition.txt for drum and synth - Printable Version +- HomSpace Forum (https://homspace.nl/forum) +-- Forum: SamplerBox (https://homspace.nl/forum/forum-1.html) +--- Forum: Community (https://homspace.nl/forum/forum-2.html) +--- Thread: definition.txt for drum and synth (/thread-26.html) |
definition.txt for drum and synth - Erich - 12-03-21 Hi all, I have some problems with the definitionfile. I am using the Ssamplerbox-Image from 2020 and an older Novation Launchkey Mini MK2. The keys are sending on MIDI Channel 1 and the Pads at Channel 10. I would like to add only one sample for the keys. But different samples for the Drumpads. How could this look alike? // Drumpad1 809kick.wav, %midinote=DP01, %voice=2, %fillnote=N // or ?? 809kick.wav, %midinote=1, %voice=2, %fillnote=N // chromatic Sound: stringpad_%notename.wav, %voice=1 How does the samplerbox know that the sample "stringpad_C3.wav" has to be stretched accross the keys and the 809kick.wav is only responding for Drumpad DP01 or the mapped midinote 1?? I had tested it with the Version from 2019 and had no success. Is %voice and %fillnote implemented in Samplerbox from 2020? Is it possible to trigger a sample via a GPIO-Pin by only changing the configuration-files? Best Regards Erich Best regards Erich RE: definition.txt for drum and synth - noek - 13-03-21 Hi Erich, This depends on how you map the drumpad. If you remap the kick to note=1 (you don't have to remap if the the drumpad sends note=1), it's in fact quite easy: Filling notes ("stretching") is restricted to the keyboard area, default being 88-keyboard = midi 21-108). When not using voices, everything defaults to voice=1. If you want to use the drumpad sounds on all voices you want switch to (which I do), you can use voice=0 (the FX-track) for these notes. When you do that, drumpad will become an effect meaning it overrides the notes in your selected voice for that note=pad only, the FX track never fills notes but can override particular notes/keys in voices. I'm pretty sure it worked that way even before 2019, anyway the FX channel (voice=0) was working already like this when the drumpad option was introduced - I used to reprogram my drumpad to channel=1. The way you define it makes you have to switch voices to hear sounds either from pads or keys, which I don't think is your intention :-) ..and yes, I got this working from digging the docs but it's complicated because of the many options / variations .. Hope this helps you going..., Noek. RE: definition.txt for drum and synth - hansehv - 13-03-21 Thanks Noek, you save me typing For the GPIO question: In my expercience, direct GPIO communication causes undesired artifacts in the sound generation. In plain English: using a GPIO button results in distortion. To be complete: using a webgui trigger can also cause distortion (be it less than the GPIO) and will also cause delays because of the "web"protocol). I will not implement any of these two without a remediation for mentioned side effects. As there are several other ways to trigger notes, these ways are at the bottom my wishlist. I do however always welcome suggestions. In layman's terms: samplerbox is designed for note triggering via MIDI input. Triggering via other input has go in parallel which makes it's not synced. Being in sync is a musical prereq. RE: definition.txt for drum and synth - Erich - 13-03-21 Hi Noek, I added this to the keynotes.csv which was part of the samplerbox-distribution and was stored as keynotes.csv. And now it works fine: THX!! #------------------------------------,, # Remapped drumpads,,Drumpadchannel notes are mapped to active channel #------------------------------------,, DP01,1,36 DP02,2,37 DP03,3,38 DP04,4,39 DP05,5,40 DP06,6,41 DP07,7,42 DP08,8,43 ... DP16,51 Then the definition.txt: ( the loops are not loops, they are long oneshots which cover 4 or 8 beats. ) %%gain=0.7 %%velmode=accurate * %notename.wav, %voice=1,%mode=keyb Kick.wav, %midinote=7, %voice=1, %mode=once Snare.wav, %midinote=8, %voice=1, %mode=once loop_01, %voice=1, %mode=once, %mutegroup=1 loop_02, %voice=1, %mode=once, %mutegroup=1 loop_03, %voice=1, %mode=once, %mutegroup=1 loop_04, %voice=1, %mode=once, %mutegroup=1 loop_05, %voice=1, %mode=once, %mutegroup=1 loop_07, %voice=1, %mode=once, %mutegroup=2 loop_08, %voice=1, %mode=once, %mutegroup=2 efx_%midinote.wav, %voice=1, %mode=once THX!! and best regards Erich |